Stats |
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Advantages |
- Animal Empathy
- Clerical Magery L1 ( Limited )
- Clerical Investment
- Combat Reflexes
- Reputation +2 ( Population of Area, All Time)
- Shapechange (Into form of one animal, which is chosen during
character generation and permanent. Skill L20, Cost 3, Maintain
0.)
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|
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Disadvantages |
- Code of the Rangers
- Intolerance (Religion : Pyrus)*
- Intolerance (Religion : Zan)**
- Honesty
- Duty (To Mielikki, All Time)
- Must live in Wilderness
- Sense of Duty ( To Protect Animals & Plants)
- Armour Restriction ( Allowed Cloth, Leather, Chain, Reinforced
Leather, or Scale)
|
- -10
- -5
- -5
- -10
- -15
- -5
- -10
- -4
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|
Skills |
- Animal Handling
- Veterinary TL3
- Running
- Naturalist TL3
- Survival (General)
- Tracking
- Camouflage
- Stealth
- Bow( Learn at Physical/Ave)
- Philosophy ( Mielikki )
- Blind Fighting
- Pressure Points ( Animals)
- Animal Lore ( TL3 Zoology)
- Area Knowledge ( 20 Mile Radius around home)
|
- 1pt
- 1pt
- 1pt
- 2pt
- 4pt
- 2pt
- 1pt
- 4pt
- 2pt
- 1pt
- 1pt
- 1pt
- 1pt
- 4pt
|
|
Rangers can only
learn up to Clerical Magery Level 2 and have access to the Animal,
Plant, Healing and 1 Elemental Colleges |