Monsters for Balimerian Campaign

Name:  Psuedo Dragon
ST 8 Attacks
DX 11 (12)
IQ 10 With Type Damage
HT 11 Claws Cut 1d -2
HP 13 Bite Cut 1d
Speed 15 / 5 Stinger ( Skill 16 ) Imp 1 + Spec
Dodge 8
PD/DR 1 / 3 Reach C
Size 1/2 Magic Resistance L 4 
Description and Notes:  Special: Stinger injects a powerful Sleep Poison that puts the victim into a Cataleptic State for 1d6 days, when the victim will either awaken ( 75% ) or Die ( 25% ).  Special 2: Has Chameleon L5 with Stealth Skill of 16.   Special 3: Infravision. Special 4: Limited  Form of Telepathy which is used only with it's chosen human companion.

 

Name:  Homunculus
ST 3 Attacks
DX 16
IQ Same as Creator -2 With Type Damage
HT 10 Bite Cut 1d -3*
HP 12
Speed 3 ( Flying 10 )
Dodge 2 ( Flying 9 )
PD/DR 2 / 1 Reach C
Size <1 Magic Resistance L   0?
Description and Notes:  Special * : The Bite of a Homunculus causes the victim to lose consciousness for 5d6 minutes or if a HT -5 Roll is made, be stunned for 1d6 minutes
Name:  Dragonne
ST 25 - 35 Attacks
DX 13
IQ 7 With Type Damage
HT 13 Claws x 2 Cut 1d -2
HP 16 Bite Imp 2d -2
Speed 6 ( 7 Flying ) Roar* Special Special
Dodge 5 ( 7 Flying )
PD/DR 1 / 3 Reach C, 1
Size 3 Magic Resistance L   -
Description and Notes:  * Roar:  The Dragonne normally stuns its prey with its powerful Roar before attacking. It has a range of 40 Yards and everyone in its range must make a HT Roll. Failure means the victim is stunned for 2d seconds. Anyone within 10 yards of the Dragonne is deafened for 2d seconds ( This gives -1 to all actions and active defences due to disorientation )
Name:  Manticore
ST 25 - 35 Attacks
DX 13
IQ 7 With Type Damage
HT 13 Claws x 2 Cut 1d -1
HP 15 Bite Imp 2d -1
Speed 7 ( 10 Flying ) Tail Spike Imp 1d +5
Dodge 7 ( 10 Flying )
PD/DR 1 / 3 Reach C,1 or 320 / 400
Size 5 Magic Resistance L   -
Description and Notes:  Manticore's fire up to 30 Spikes ( 5d6 ) from their tails in Groups of 3 - 8 (1d6 +2 ) <Use Autofire Rules>

Spike |  Imp | SS12 | ACC 4 | 1/2Dam 320 yds | Max Range 400 yds |

Name:  Behir
ST 30 - 40 Attacks
DX 14
IQ 6 With Type Damage
HT 15 Bite Cut 1d +2
HP 35 Claws x 6 (If Underneath) Cut 1d +1 ea
Speed 10 Lightning Bolt - 3d +2
Dodge 8
PD/DR 2 / 4 Reach C
Size 5 Magic Resistance L   0
Description and Notes:  Behirs can throw a Lightning Bolt from their mouths up to a range of 40 yards and does 3d +2 Damage
Name:  Hellhound
ST 12 Attacks
DX 12
IQ 7 With Type Damage
HT 13 Bite Cut 1d +2
HP 16 Flame Jet Flame Jet 2d
Speed 6
Dodge 7
PD/DR 1 / 2 Reach C or 2 yards for FJ
Size 2 Magic Resistance L   0
Description and Notes:  Immunity to Fire, Acute Hearing L5, Can See Hidden or Invisible Creatures on 1 - 3 (1d6 / 2).
Name:  Displacer Beast
ST 14 Attacks
DX 13
IQ 4 With Type Damage
HT 13 Tentacle Club x 2 Cut 2d
HP 15 Claws Cut 1d -1
Speed 7
Dodge 10
PD/DR 3 / 2 Reach 1,2 (C for Claws)
Size 3 Magic Resistance L   2
Description and Notes:  Displacer Beasts project multiple images of themselves around them, which makes them very hard to hit ( Treat this as a Level 8 Blur Spell that is always on)
Name:  Hangman Tree
ST 18 Attacks
DX 12
IQ 5 With Type Damage
HT 12 Tree / 10 Vines Vine Crush 1d
HP 20 Tree / 8 Vines
Speed 4 ( Move 0 )
Dodge Tree 0 / Vines 6
PD/DR Tree 1 / 5, Vines 0 / 2 Reach 2,3,4
Size 2 Magic Resistance L   1 per 10 years
Description and Notes:  Lightning that Penetrates DR does Double Damage. Extreme Cold will cause the Tree to go dormant until it thaws. If placed in Digestive Cavity at top of tree, character will take 1d +2 per second until freed or rescued.
Name:  Chimera
ST 40 - 50 Attacks
DX 14
IQ 4 With Type Damage
HT 15 Goat Head Butt Imp 1d
HP 30 Clawing with Forepaws Cut 1d +2 ea
Speed 10 Flying Biting Lion Head Cut 1d +2
Dodge 7 Flying Biting Dragon Head Cut 2d -2
PD/DR *See Below Reach Dragon 2,3. Lion C,1. Goat C.
Size 3 Magic Resistance   0
Description and Notes:  * PD/DR of Chimera: 2-6 = Fore Quarters PD0, DR3. 7-9 = Torso PD2, DR4. 10-12 = Rear PD0, DR2.  The Dragon Head can breath a Cone of Fire 5' Wide extending to 10' Wide and 15' Long( 5 yards ) doing 3d +1.
Name:  Ankheg
ST 20 Attacks
DX 13
IQ 2 With Type Damage
HT 12 Bite Cut 1d +3
HP 16 Acid - + 1d - 1
Speed 6.25 Acid Jet - 3d +4
Dodge 7
PD/DR 3 / 4 Reach C. 10yds for Acid Jet
Size 3 - 6 Magic Resistance L   0
Description and Notes:  Can Squirt Jet of Acid up to 10 Yards once every 6 hours ( This is the Attack or choice when an Ankheg)
Name:  Bombardier Beetles
ST 12 Attacks
DX 13
IQ 3 With Type Damage
HT 12 Bite Cut 1d + 2
HP Acid Cloud Acid 2d + 2
Speed 5
Dodge 4
PD/DR 2 / 4 Reach C / See Below
Size 1 Magic Resistance L   0
Description and Notes:  Acid Cloud - This can be squirted twice every 8 hours and creates a 3yd x 3yd x 3yd Cloud of Acid when the Beetle is attempting to escape. Every second people are in the Acid Cloud after the initial damage, they take 1 point of damage. The Cloud will dissipate in 1 minute on a calm day.
Name:  Alaghi ( Bigfoot )
ST 18 - 24 Attacks
DX 11
IQ 8 With Type Damage
HT 12 - 15 Bite Cut 1d +1
HP 21 - 24 Punch Crush * See Below
Speed 6
Dodge 6
PD/DR 1 / 2 Reach C,1,2
Size 2 ( 9ft tall ) Magic Resistance   0
Description and Notes:  * Punch Damage at each ST : ST18 1d +2, ST19-20 2d -1, ST 21-22 2d, ST23-24 2d +1. Alaghi have the Stealth & Camouflage Skills both at L18.
Name: Beastmen
ST 13 Attacks
DX 13
IQ 9 With Type Damage
HT 11 Punch Crush 1d -2
HP 13 By Weapon
Speed 6
Dodge 6
PD/DR 1 / 1 Reach C,1
Size 1 Magic Resistance   8
Description and Notes:  All Beastmen have a Natural Camouflage Skill of 25.
Name: 
ST Attacks
DX
IQ With Type Damage
HT
HP
Speed
Dodge
PD/DR Reach
Size Magic Resistance L  
Description and Notes: