Monsters For Balimerian Campaign

Gobliniods

ST  13

DX  11 (13)

IQ  9

HT  12/15

Speed/Dodge  6/7

Damage SW 2d-1 TH 1d

Reach  C,1

PD/DR  0/2

Size 2[7-7½ ft]

Weight  300-330 lb

Extra's

Alertness L5

Stealth L25

+3 Initiative

Superstitious

ST  9

DX   12 (12)

IQ  8

HT 10

Speed/Dodge  5/4

Damage SW 1d-1 TH 1d-2

Reach C

PD/DR  0/0

Size  1 [4ft]

Weight  110-130 lb

Extras

Infravision

Photosensitive -2 to skills in Bright light or the Sun

Intolerance (Gnomes & Dwarves) L2

Reduced Move -1

ST 10

DX 10 (12)

IQ 10

HT 10

Speed/Dodge 5/5

Damage SW 1d TH 1d-2

Reach C,1

PD/DR 0/0

Size 1 [6ft]

Weight 170-190 lb

Extra's

Infravision

ST  11

DX  10 (13)

IQ 10

HT  10/12

Speed/Move 5/5

Damage SW 1d+1 TH 1d-1

Reach C, 1

PD/DR  0/1

Size 1 [5-6ft]

Weight 170-200 lb

Extra's

Dark Vision (Full Colour)

Intolerance (Elves) L2

Intolerance (Dwarves) L2

Orcs are a species of aggressive warlike humanoids that band together in tribes and survive by hunting and raiding. Orcs believe that only the strongest and fittest should survive, and are constantly involved in wars to weed out the weak, and thus they are constantly involved in wars against many enemies: humans, elves, dwarves, goblins, and other orc tribes.

Orcs vary widely in appearance, as they frequently crossbreed with other species. In general, they resemble primitive humans with grey-green skin covered with coarse hair. Orcs have a strong erect posture, a low jutting forehead, and a snout instead of a nose, though comparisons between this facial feature and those of pigs are exaggerated and perhaps unfair. Orcs have well-developed canine teeth for eating meat and short pointed ears that resemble those of a wolf. Orcish snouts and ears have a slightly pink tinge. Their eyes are humanlike, with a reddish tint that sometimes makes them appear to glow red when they reflect dim light sources in near darkness. This is actually part of their optical system, a pigment which gives them Infravision. Male orcs are about 5½ to 6 feet tall. Females average 6 inches shorter than males. Orcs prefer to wear colors that most humans think unpleasant: blood red, rust red, mustard yellow, yellow green, moss green, greenish purple, and blackish brown. Their armor is unattractive besides -- dirty and often a bit rusty. Orcs speak Orcish, a language derived from older human and elvish languages. There is no common standard of Orcish, so the language has many dialects which vary from tribe to tribe. Orcs have also learned to speak local common tongues, but are not comfortable with them. Some orcs have a limited vocabulary in goblin, hobgoblin, and ogre dialects.

Below are some examples of more "Civilised" Orcs serving in the Armies of Marijan

ST  14

DX   10 (13)

IQ  9

HT  13/16

Speed/Dodge  5/5

Damage SW 2d TH 1d

Reach   C,1

PD/DR  0/2

Size 1 [7-7 ½ ft]

Weight 230-260lb

Extra's

Night Vision

Orogs, are a race of great orcs,  mixed with ogre blood. Orog's range between 7 and 7½ feet tall. They are highly disciplined warriors and have their own standards and banners which they display prominently -- it is usually easy to tell when Orogs are present among common orcs. Orogs can be found at the vanguard of large orc armies, but rarely on patrol.  Small bands of 20-80 Orogs will hire themselves out as mercenaries.  For every 20 Orogs, there will also be one leader with  +2 ST and   +1 IQ . There is but one Orog chief, who has  +2ST , +1 DX and +2 IQ. Orogs use weaponry common to orcs, but will typically possess two weapons apiece.

ST  8

DX   11(12)

IQ 10

HT 9

Speed/Dodge 5/5

Move  4

Damage SW 1d-2 TH 1d-3

Reach C

PD/DR 0/0

Size 1 [3-3 ½ ft]

Weight 70-90 lb

Extra's

Infravision

Photosensitive -2 to all Skills when in Bright light or the Sun

Intolerance (Gnomes) L2

Kobolds are a cowardly, sadistic race of short humanoids that vigorously contest the human and demi-human races for living space and food. They especially dislike gnomes and attack them on sight.
    Barely clearing 3 feet in height, kobolds have scaly hides that range from dark, rusty brown to a rusty black. They smell of damp dogs and stagnant water. Their eyes glow like a bright red spark and they have two small horns ranging from tan to white. Because of the kobolds' fondness for wearing raggedy garb of red and orange, their non-prehensile rat-like tails, and their language (which sounds like small dogs yapping), these fell creatures are often not taken seriously. This is often a fatal mistake, for what they lack in size and strength they make up in ferocity and tenacity.
    Kobolds speak their own language; some (75%) speak orc and goblin.

ST 18

DX 10 ( 14)

IQ 8

HT 13/18

Speed/Dodge 4/4

Move 6

Damage SW 3d TH 1d+2

Reach C,1,2

PD/DR  1/3

Size 2 [9-9½ ft]

Weight 300-350 lb

Extra's

 

Ogres are big, ugly, greedy humanoids that live by ambushes, raids, and theft. Ill-tempered and nasty, these monsters are often found serving as mercenaries in the ranks of Orc tribes, Evil Clerics & Wizards, or Gnolls. They mingle freely with Giants and Trolls.

Adult ogres stand 9 to 10 feet tall and weigh 300 to 350 pounds. Their skin colors range from a dead yellow to a dull black-brown, and (rarely) a sickly violet. Their warty bumps are often of a different color -- or at least darker than their hides. Their eyes are purple with white pupils. Teeth and talons are orange or black. Ogres have long, greasy hair of blackish-blue to dull dark green. Their odour is repellent, reminiscent of curdled milk. Dressing in poorly cured furs and animal hides, they care for their weapons and armor only reasonably well. It is common for ogres to speak orc, troll, stone giant, and gnoll, as well as their own guttural language. A typical ogre's life span is 90 years.

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