Monsters For Balimerian Campaign
Gobliniods
Bugbears
ST 13 DX 11 (13) IQ 9 HT 12/15 Speed/Dodge 6/7 |
Damage SW 2d-1 TH 1d Reach C,1 PD/DR 0/2 Size 2[7-7½ ft] Weight 300-330 lb |
Extra's Alertness L5 Stealth L25 +3 Initiative Superstitious |
Bugbears are giant, hairy cousins of goblins who frequent the same
areas as their smaller relatives.
Bugbears are large and very muscular, standing 7' tall. Their hides
range from light yellow to yellow brown and their thick coarse hair varies in color from
brown to brick red. Though vaguely humanoid in appearance, bugbears seem to contain the
blood of some large carnivore. Their eyes recall those of some savage bestial animal,
being greenish white with red pupils, while their ears are wedge shaped, rising from the
top of their heads. A bugbear's mouth is full of long sharp fangs.
Bugbears have a nose much like that of a bear with the same fine sense of smell. It is
this feature which earned them their name, despite the fact that they are not actually
related to bears in any way. Their tough leathery hide and long sharp nails also look
something like those of a bear, but are far more dexterous.
The typical bugbear's sight and hearing are exceptional, and they can
move with amazing agility when the need arises. Bugbear eyesight extends somewhat into the
infrared, giving them infravision out to 60 feet.
The bugbear language is a foul sounding mixture of gestures, grunts, and snarls which
leads many to underestimate the intelligence of these creatures. In addition, most
bugbears can speak the language of goblins and hobgoblins.
Goblins
ST 9 DX 12 (12) IQ 8 HT 10 Speed/Dodge 5/4 |
Damage SW 1d-1 TH 1d-2 Reach C PD/DR 0/0 Size 1 [4ft] Weight 110-130 lb |
Extras Infravision Photosensitive -2 to skills in Bright light or the Sun Intolerance (Gnomes & Dwarves) L2 Reduced Move -1 |
These small, evil humanoids would be merely pests, if not for their
great numbers.
Goblins have flat faces, broad noses, pointed ears, wide mouths and
small, sharp fangs. Their foreheads slope back, and their eyes are usually dull and
glazed. They always walk upright, but their arms hang down almost to their knees. Their
skin colors range from yellow through any shade of orange to a deep red. Usually a single
tribe has members all of about the same color skin. Their eyes vary from bright red to a
gleaming lemon yellow. They wear clothing of dark leather, tending toward dull
soiled-looking colors.
Goblin speech is harsh, and pitched higher than that of humans. In addition to their own
language, some goblins can speak in the kobold, orc, and hobgoblin tongues.
Hobgoblins
ST 10 DX 10 (12) IQ 10 HT 10 Speed/Dodge 5/5 |
Damage SW 1d TH
1d-2 Reach C,1 PD/DR 0/0 Size 1 [6ft] Weight 170-190 lb |
Extra's Infravision |
Hobgoblins are a fierce humanoid race that wage a perpetual war with
the other humanoid races. They are intelligent, organised, and aggressive.
The typical hobgoblin is a burly humanoid standing 6½' tall. Their
hairy hides range from dark reddish-brown to dark gray. Their faces show dark red or
red-orange skin. Large males have blue or red noses. Hobgoblin eyes are either yellowish
or dark brown while their teeth are yellow. Their garments tend to be brightly colored,
often bold, blood red. Any leather is always tinted black. Hobgoblin weaponry is kept
polished and repaired.
Hobgoblins have their own language and often speak with orcs, goblins, and carnivorous
apes. Roughly 20% of them can speak the common tongue of man.
Orcs
ST 11 DX 10 (13) IQ 10 HT 10/12 Speed/Move 5/5 |
Damage SW 1d+1
TH 1d-1 Reach C, 1 PD/DR 0/1 Size 1 [5-6ft] Weight 170-200 lb |
Extra's Dark Vision (Full Colour) Intolerance (Elves) L2 Intolerance (Dwarves) L2 |
Orcs are a species of aggressive warlike humanoids that band together
in tribes and survive by hunting and raiding. Orcs believe that only the
strongest and fittest should survive, and are constantly involved in wars to
weed out the weak, and thus they are constantly involved in wars against many
enemies: humans, elves, dwarves, goblins, and other orc tribes.
Orcs vary widely in appearance, as they frequently crossbreed with other species. In
general, they resemble primitive humans with grey-green skin covered with coarse hair.
Orcs have a strong erect posture, a low jutting forehead, and a snout instead of a
nose, though comparisons between this facial feature and those of pigs are exaggerated and
perhaps unfair. Orcs have well-developed canine teeth for eating meat and short pointed
ears that resemble those of a wolf. Orcish snouts and ears have a slightly pink tinge.
Their eyes are humanlike, with a reddish tint that sometimes makes them appear to glow red
when they reflect dim light sources in near darkness. This is actually part of their
optical system, a pigment which gives them Infravision. Male orcs are about 5½ to 6 feet
tall. Females average 6 inches shorter than males. Orcs prefer to wear colors that most
humans think unpleasant: blood red, rust red, mustard yellow, yellow green, moss green,
greenish purple, and blackish brown. Their armor is unattractive besides -- dirty and
often a bit rusty. Orcs speak Orcish, a language derived from older human and elvish
languages. There is no common standard of Orcish, so the language has many dialects which
vary from tribe to tribe. Orcs have also learned to speak local common tongues, but are
not comfortable with them. Some orcs have a limited vocabulary in goblin, hobgoblin, and
ogre dialects.
Below are some examples of more "Civilised" Orcs serving in the Armies of Marijan
ST 14 DX 10 (13) IQ 9 HT 13/16 Speed/Dodge 5/5 |
Damage SW 2d TH 1d Reach C,1 PD/DR 0/2 Size 1 [7-7 ½ ft] Weight 230-260lb |
Extra's Night Vision |
Orogs, are a race of great orcs, mixed with ogre blood.
Orog's
range between 7 and 7½ feet tall. They are highly disciplined warriors and have their own
standards and banners which they display prominently -- it is usually easy to tell when
Orogs are present among common orcs. Orogs can be found at the vanguard of large orc
armies, but rarely on patrol. Small bands of 20-80 Orogs will hire themselves out as
mercenaries. For every 20 Orogs, there will also be one leader with +2 ST and
+1 IQ . There is but one Orog chief, who has +2ST , +1 DX and +2 IQ. Orogs
use weaponry common to orcs, but will typically possess two weapons apiece.
Kobolds
ST 8 DX 11(12) IQ 10 HT 9 Speed/Dodge 5/5 Move 4 |
Damage SW 1d-2 TH 1d-3 Reach C PD/DR 0/0 Size 1 [3-3 ½ ft] Weight 70-90 lb |
Extra's Infravision Photosensitive -2 to all Skills when in Bright light or the Sun Intolerance (Gnomes) L2 |
Kobolds are a cowardly, sadistic race of short humanoids that vigorously
contest the human and demi-human races for living space and food. They especially dislike
gnomes and attack them on sight.
Barely clearing 3 feet in height, kobolds have scaly hides that range
from dark, rusty brown to a rusty black. They smell of damp dogs and stagnant water. Their
eyes glow like a bright red spark and they have two small horns ranging from tan to white.
Because of the kobolds' fondness for wearing raggedy garb of red and orange, their
non-prehensile rat-like tails, and their language (which sounds like small dogs yapping),
these fell creatures are often not taken seriously. This is often a fatal mistake, for
what they lack in size and strength they make up in ferocity and tenacity.
Kobolds speak their own language; some (75%) speak orc and goblin.
Ogres
ST 18 DX 10 ( 14) IQ 8 HT 13/18 Speed/Dodge 4/4 Move 6 |
Damage SW 3d TH 1d+2 Reach C,1,2 PD/DR 1/3 Size 2 [9-9½ ft] Weight 300-350 lb |
Extra's
|
Ogres are big, ugly, greedy humanoids that live by ambushes, raids, and
theft. Ill-tempered and nasty, these monsters are often found serving as mercenaries in
the ranks of Orc tribes, Evil Clerics & Wizards, or Gnolls. They mingle freely with
Giants and Trolls.
Adult ogres stand 9 to 10 feet tall and weigh 300 to 350 pounds. Their skin colors range
from a dead yellow to a dull black-brown, and (rarely) a sickly violet. Their warty bumps
are often of a different color -- or at least darker than their hides. Their eyes are
purple with white pupils. Teeth and talons are orange or black. Ogres have long, greasy
hair of blackish-blue to dull dark green. Their odour is repellent, reminiscent of curdled
milk. Dressing in poorly cured furs and animal hides, they care for their weapons and
armor only reasonably well. It is common for ogres to speak orc, troll, stone giant, and
gnoll, as well as their own guttural language. A typical ogre's life span is 90 years.